What I'm Playing: June 26, 2006

posted on Monday, June 26, 2006 at 3:27 AM by Brian Sullivan
What better day to kick off a new column than a lazy monday during the doldrums of summer? It's times like these that I realize I spend much more time reading and writing about videogames and the industry than I do actually playing games. My 360 isn't even hooked up to a display, my PSP has a half-inch of dust and hasn't left the top of my refrigerator in months (why it was up there in the first place, I have no idea). I had a brief affair with my GameCube earlier in the month, in an attempt to play through Resident Evil again, but gave up only a few hours in.

Looking at my collection, I find so many games not worth owning; the occasional single player game that really blew me away but I can't be bothered to play through again for the sixth time (Metroid Prime, Metal Gear Solid, Resident Evil 4); amazing online games that are only amazing due to memories with friends and the gaming community while the game was at the height of its popularity (Splinter Cell), and more games not worth owning. The fact that I have games that have been shrink-wrapped for a year or more makes me depressed; but I know these games aren't even worth my time. My point is, there's a lot of crap out there; it's almost unbearable. So what can get me excited? What can get me playing these games that I know so much about from my obsession with the industry? I'm bored with the fad of podcasting; the 1Up show got me excited for tons of games during its first several episodes -- now I don't even tune in. I've grown apathetic of IGN and GameSpot -- I honestly find that better content is available through message boards and blogs -- rather than the bloated, ugly mess that is "professional" journalism. A six-page review of Mario DS, for instance, littered with typos and just saturated with filler, just doesn't appeal to me anymore.

So, a 9.0 won't make me jump out of my seat and drive to Target to pick up a game (yes, Target, don't even get me started on game-specific retailers like GameStop -- their unknowledgeable employees, pushy methods, and general detriment to the game-buying public cause me to shop elsewhere). The launch of a new Nintendo system, though? That's still something to be appreciated, even if it is a revision of a handheld system I already own and don't even particularly like. Yes, I'm aware the DS Lite came out earlier this month -- it finally got to me, and I had to have one. I didn't want (couldn't afford) a new game, so when I tore my DS out of the bullet (scissor) proof blister pack that Best Buy unnecessarily shoved it in, I looked at my current DS collection. I mostly dislike games that use the stylus heavily, with some exceptions (Kirby), I can't stand Mario 64's cumbersome controls,I played Mario Kart to death, and the rest of my collection just flat out sucks -- Tiger Woods, Ridge Racer, etc. Just really bad stuff. One game, though, kicked so much ass on the regular DS that I just needed to experience it again on the Lite -- Metroid Prime Pinball. Pinball games, by their nature, have very high replaybility. I turned on my new DS with the goal of beating my old high score (a meager 6 million) and discovered this game's awesomeness all over again.

The beauty of Metroid Prime Pinball is its flawless use of the Metroid license -- it's exactly as the title describes: Metroid Prime in pinball form, right down to the game areas, enemies, bosses, themes, and music. Oh, the music. Metroid Prime has to be one of my favorite game soundtracks ever, so hearing this music again gets me excited every time. The classically awesome title screen music; the beautiful ambience of Phendrana Drifts, the bubbly techno of the impact crater; the remixed Ridley theme; it's all so aurally wonderful. The point of this column isn't to really go in-depth with the game and point out each and every nicety and flaw; so i won't bore you with details -- but I will say that it's my favorite game on DS. Pinball games are simply awesome if there's good table design -- and Metroid Prime Pinball has two full-featured tables, four boss tables and a multiplayer-only table -- and they are all good. You eventually make it to the Artifact Temple, much like the real Metroid Prime, by collecting 12 Chozo Artifacts. In the temple, a pissed-off Ridley flies around trying to destroy your balls. Simply awesome. The final table even has two forms of Metroid Prime! Seriously, this is a really well-poilshed game, and it's amazing that it comes from the same people who made Mario Pinball for GBA. This game is $8 dollars at Circuit City right now. Go grab it.

In the midst of playing the game non-stop for a couple of days, I realized that the battery life on the DS Lite is pretty short compared to the original system. On the ugly tank DS, I could play a game on a fairly regular basis for a week on a single charge. On the Lite, my battery indicator goes red after a few hours of play. It may be the fact that I'm playing on the supernova brightness setting, but after seeing it I just can't settle for anything less. Just like after playing DS Lite I can't go back to the bulky monstrosity that is, as I like to call it, DS Heavy.

Comments

Sigma_Crow: I still have a DS Heavy. I guess in a way, my personal money situations have left me in a much better position than you are. The fact that I am broke at the moment has created a situation where there are a ton of recently released games which I haven't got to play. New Super Mario Brothers, Kingdom Hearts 2, stuff like that. Heck, I've never even touched Metroid Prime 2: Echoes. As soon as I get get some brass in pocket, I'll be a happy camper until the Wii hits.
Sullichin: Hey, most of my unopened games are old, crappy games I got from a Circuit City sale 2 years ago, and are worth so little that I would actually lose money by listing them on eBay :P There's still games out there that I would like to try, eventually, but finding a great game nevertheless is still a diamond-in-the-rough situation. I do have enough money to buy New Super Mario Bros. now, though!
Dooz: Interesting rant, and I must say I agree with many of your senitments. It's been quite some time since I've played a game seriously. I still haven't beaten Suikoden V and Steambot Chronicles, even though both are very good. And I still haven't even played Romancing SaGa yet. I dunno. Maybe games are something one grows out of, or maybe nothing that interesting is out anymore?
Sigma_Crow: Maybe we're all just jaded. Afterall, we've probably played most of these games before in different formats. I've been playing games since I was around 10 years old. And really, as they say, there are no new ideas. I genuinely hope that the Wii is going to deliver us from this malaise, and I think it will. If it doesn't, well, I think we might be screwed.
Dooz: Yes, I actually agree. It's taken me a while, but I am beginning to accept the Wii's gameplay concepts. I still am weary as to if it will be fun, but at the very least it'll be a little different from the normal, which is definately needed at the moment. Especially after all these years of using the same methods of gameplay over and over again. But it's also important to note that us old jaded gamers aren't the only demographic that's targeted in gaming today. There are still a lot fo new gamers out there that haven't played as many games as we have, and to them these old concepts are new. So that is perhaps one reason why we keep seeing the same things repeated over and over again. We may be bored of it, but for all of the "newbies" out there, it's fresh new good stuff.
pangit: glad to hear that there are a lot more ppl like ourselves out there. its like geting ED for video games. the last game that i actually really played through was tales of symphonia. paper mario was the last game i beat, bought it when it came out played, took a long break, went back to it and beat it. i still have baten kaitos, MP2, re4 that havent been conquered yet. and with the tv in my room broken its even harder to beat them. but i have been playing my ds extensivly recently. i think a big reason as to why that is, is that it doesnt require long periods gaming. i would play for a bit close the shell and come back a little later. i also just aquired peonix wright (jealous??? =P) oh man its awesome. i also picked up metriod pinball for 9 bucks too. seriously i just bought it for the rumble pack (which kinda sucks, the rumble noise is aweful) but really it is a great pinball game. probably just as much if not more fun that pokemon pinball (which was "throw you gameboy across the room HARD).
mastercuffe: That is some harsh comments against Gamestop. As an employee there i take a little bit offense. just because you have a problem with one store, doesn't mean we all suck
Sullichin: Listen, I know they probably tell you to push used games and magazine subscriptions or whatever, you're justy doing your job. As a customer, though, I'd rather go somewhere where I don't have to hear that, if you can understand. Hey, I work at Toys 'R Us and I think we suck, too.
Darian Loneheart: Video game retail sucks the board over; don't take it personally. I went through this a while back but have since come out of it. I don't think necessarily that it's the games themselves but we have more responsibility now and sometimes games can feel like work. Gaining levels to beat the one boss, trying over and over again to get through this part without this guy dying, trying to get the kick-ass gun or unlock that super-secret character... I used to think it was the games as well until this year I kinda dedicated myself to living as stress-free as possible; no more sweating exams or wasting hours of my life studying. I just turned off that switch and now I find myself playing through games more and more simply because I finally duct-taped the mouth of that little douchebag in the bag of my head who used to prevent me from enjoying my life.
LowTecky: And now for the obligatory game retail related PA comic -- http://www.penny-arcade.com/comic/2006/06/09

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